Designed and developed concept art for characters, environments, creatures, and props, establishing the visual identity of game projects.
Created high-quality digital illustrations for promotional materials and in-game assets, including user interface (UI) elements.
Collaborated with design and development teams to ensure consistency between gameplay mechanics and the visual style.
Conducted research and gathered references to maintain originality and artistic coherence.
Proficient in tools such as Adobe Photoshop, Procreate, Clip Studio Paint, and Spine to deliver innovative and dynamic visual content.
Concept Art, 2D Game Art, Visual Design, Character Design, Environment Art, Game Development, Adobe Photoshop, Procreate, Spine, Worldbuilding.
Mentor, direct and supervise a dedicated art team in creating 3D games indie game and 2D concept art.
Concept art and Color Keys, Ilustration and Mentorship
Illustration for different IP's
My duties as a 2d artist range from my main task as an illustrator to the creation of concept art and visual and graphic elements for the game Mouse Haunt.
2D Artist and Concept Artist for Videogame // Marketing Ilustration